Games and learning

Results: 412



#Item
314. Create a good learning environment Some learners work well on their own and at their own pace, but others may not feel comfortable working with computers (or don’t have easy access to IT), or would prefer a more sup

4. Create a good learning environment Some learners work well on their own and at their own pace, but others may not feel comfortable working with computers (or don’t have easy access to IT), or would prefer a more sup

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Source URL: www.e-lfh.org.uk

Language: English - Date: 2016-03-02 06:08:43
32Proceedings of the 2011 International Conference on Machine Learning and Cybernetics, Guilin, 10-13 July, 2011  HIDING DATA IN TETRIS ZHAN-HE OU, LING-HWEI CHEN Department of Computer Science, National Chiao Tung Univers

Proceedings of the 2011 International Conference on Machine Learning and Cybernetics, Guilin, 10-13 July, 2011 HIDING DATA IN TETRIS ZHAN-HE OU, LING-HWEI CHEN Department of Computer Science, National Chiao Tung Univers

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Source URL: debut.cis.nctu.edu.tw

Language: English - Date: 2013-07-12 03:09:44
33Tutorial: Computational Intelligence and Games Simon M. Lucas, University of Essex, UK Clare Bates Congdon, University of Southern Maine, USA   Abstract

Tutorial: Computational Intelligence and Games Simon M. Lucas, University of Essex, UK Clare Bates Congdon, University of Southern Maine, USA Abstract

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Source URL: www.conference123.org

Language: English - Date: 2014-07-16 23:21:59
34Playing a Game: The Ecology of Designing, Building and Testing Games as Educational Activities Alexander Repenning and Clayton Lewis University of Colorado at Boulder Boulder, CO, USA [ralex, clayton]@cs.colorado.edu

Playing a Game: The Ecology of Designing, Building and Testing Games as Educational Activities Alexander Repenning and Clayton Lewis University of Colorado at Boulder Boulder, CO, USA [ralex, clayton]@cs.colorado.edu

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Source URL: www.cs.colorado.edu

Language: English - Date: 2005-10-05 16:34:45
35Replay-based Strategy Prediction and Build Order Adaptation for StarCraft AI Bots Ho-Chul Cho Kyung-Joong Kim∗

Replay-based Strategy Prediction and Build Order Adaptation for StarCraft AI Bots Ho-Chul Cho Kyung-Joong Kim∗

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Source URL: eldar.mathstat.uoguelph.ca

Language: English - Date: 2016-07-12 12:05:04
36UWS e-CLIL Games Engine – User Guide for Teachers 1. Introduction The UWS e-CLIL Games Engine has been developed to provide teachers of CLIL (Content and Language Integrated Learning) with an easy-to-use tool that will

UWS e-CLIL Games Engine – User Guide for Teachers 1. Introduction The UWS e-CLIL Games Engine has been developed to provide teachers of CLIL (Content and Language Integrated Learning) with an easy-to-use tool that will

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Source URL: e-clil.uws.ac.uk

Language: English - Date: 2012-07-01 17:43:00
371  BARTOW-PELL MANSION MUSEUM 19th-Century Toys and Games Activities Packet

1 BARTOW-PELL MANSION MUSEUM 19th-Century Toys and Games Activities Packet

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Source URL: www.bartowpellmansionmuseum.org

Language: English - Date: 2014-07-23 13:21:33
38Course Portfolio CMCL C420: Video Games in American Culture Konrad Budziszewski Associate Instructor/Ph.D. Candidate Dept. of Communication and Culture

Course Portfolio CMCL C420: Video Games in American Culture Konrad Budziszewski Associate Instructor/Ph.D. Candidate Dept. of Communication and Culture

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Source URL: www.iub.edu

Language: English - Date: 2011-11-09 09:54:46
39Davis, 1  Katie Davis Curriculum Vitae University of Washington The Information School

Davis, 1 Katie Davis Curriculum Vitae University of Washington The Information School

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Source URL: katiedavisresearch.com

Language: English - Date: 2016-08-02 16:15:44
40Transfer of Evolved Pattern-Based Heuristics in Games Erkin Bahc¸eci and Risto Miikkulainen Abstract— Learning is key to achieving human-level intelligence. Transferring knowledge that is learned on one task to anothe

Transfer of Evolved Pattern-Based Heuristics in Games Erkin Bahc¸eci and Risto Miikkulainen Abstract— Learning is key to achieving human-level intelligence. Transferring knowledge that is learned on one task to anothe

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Source URL: www.csse.uwa.edu.au

Language: English - Date: 2009-02-05 01:17:41